
The Locust's Manor Visual Walkthrough & Video Guide
Visual walkthrough for one public recorded run. Use the screenshots to understand what appears on screen, then jump to the matching video moment.
Visual Walkthrough & Video Reference
See what appears on screen in one public recorded run, then open the matching video moment. That run was published on 2026-08-29, before the 2026-09-20 harder-gameplay update. The current build's Manor counters read KEYS 0/6 and LEVERS 0/4; community notes written before that update documented five coloured keys and two levers.
[OFFICIAL UPDATE CHECK • 2026-10-13]
The experience description was re-read on 2026-10-17 and now carries a section headed "HALLOWEEN UPDATE AND THE COME BACK". Its own list reads: "The game is back again better than before!", "Cat in the hat", "School map", "New Halloween decorations", "Halloween Events", "New Admin Abuses", "Season Pass", "New level system (up to lvl 300)", "6 new Emotes and 3 New Limiteds", "Medikit removed (now you can buy revive with coins)", "Bug Fixes" and "Better Ai". The same record shows its last update on 2026-10-13, and the 2026-09-26 read of the description did not contain this list.
The developer names these features without publishing their rules. This page therefore repeats the wording and does not describe Season Pass rewards, the level curve up to 300, or where Cat in the hat appears. The lobby map chooser in a 2026-10-17 recording shows six maps — Manor, Backrooms, Pool Rooms, The End, Forest and School — and the School map is the one whose monster is Cat in the hat.
The recorded run shown on this page was published 2026-08-29, before both the 2026-09-20 harder-gameplay update and the Halloween update, so treat its room order as dated evidence and re-check the live layout in game. The current Manor objective counters are recorded separately below.
Manor is one of six areas the lobby lists — see the maps and areas reference for each map's on-screen objective, the second-floor status and what is still unpublished.
On-Screen Movement Controls
Observed directly from the in-game objective HUD in the recorded video.
SHIFT — Sprint
C — Crouch
SHIFT + C — Slide
Observed Run Gallery & Chapter Anchors
Visual sequence captured from one public recorded run. Each card displays what appears on screen, notes the source marker, and provides a direct timestamp link to the source video.


Objective HUD

Red Key pickup

Lever switch

Manor interior

Dark interior view

Locks and chains barrier

Door interaction

Escape result screen
Community Objective Reference
The current Manor objective counts six keys and four levers on screen; five colour names are community-reported and the white key was read from the 2026-09-21 recording. Browser-local manual aid, not synced.
Six Keys
The objective counter requires six keys. Five colour names are community-reported; the white key appears by name in the dated recording:
- Red Key
- Yellow Key
- Green Key
- Blue Key
- Purple Key
- White Key (2026-09-21 recording)
Four Levers
The objective counter requires four levers, and the exit door shows four indicator lights — one per lever. Mark each one as you flip it:
- Lever 1
- Lever 2
- Lever 3
- Lever 4
Companion tool note: This checklist is a browser-local manual aid and is not synced with live Roblox game memory.
Open manual checklist →Recording Limitations
Distinguishing visual observations from one public recording from unverified mechanics.
Single Run Recording
This video documents one recorded run from Aug 29, 2026; it does not establish a universal route or permanent layout for future updates.
Item Placements & Spawns
Item locations seen in this recording do not establish fixed spawn rules or room mechanics across server instances.
Monster Behavior
The recording does not establish monster AI formulas, detection radii, or patrol tactics.
Independent Source
This is an independent player recording by codeshunterx4; it is not official or creator-approved by FunGames26 or Roblox Corporation.
Recorded Community Notes & Official Badge Descriptions
Public community observations alongside exact descriptions from the official Roblox Badges API.
Key Recovery After Elimination
Community reports say a carried key may be recoverable after an elimination; this is not independently verified here.
Player Revives
Community reports state that players can revive another player during an active match.
• Official badge description: Revive ("Use a Revive")
• Developer description notice (2026-09-20): "Like & Join Group For 1 FREE Revives!"
Modifier Combinations
Community reports state that Impossible Mode can pair with Lights Out.
• Complete In Impossible Mode: "Beat the game in Impossible Mode"
• Lights Out: "Play the game with lights off"
• Complete The Game: "Simply beat the game"
Companion Tools & Links
Navigate to related tracking tools and verified game references.
Keys & Levers (Probe)
Scannable probe summary of six keys, four levers, and public recording checkpoints.
ToolInteractive Run Checklist
Track collected keys and flipped levers manually in your browser during active runs.
ReferenceOfficial Badges Guide
Review all 19 universe badges with the published official descriptions and API snapshot statistics.
LinksFunGames26 Developer Group Reference
Official developer group on Roblox with developer notice: "Like & Join Group For 1 FREE Revives!".
Frequently Asked Questions
Common questions about The Locust's Manor escape objectives and mechanics.
How many keys and levers does the current Manor objective need?
The on-screen counters read KEYS 0/6 and LEVERS 0/4 in the dated 2026-09-21 and 2026-10-17 recordings of the current build, and the exit door carries four indicator lights, one per lever. Five colour names (Red, Yellow, Green, Blue, Purple) come from older community notes, a White key appears by name in the 2026-09-21 recording, and the sixth colour is not published here. Routes written before the 2026-09-20 harder-gameplay update describe five keys and two levers.
What happens when a player holding a key is eliminated?
Community reports say a carried key may be recoverable after an elimination; this is not independently verified here.
Can Impossible Mode and Lights Out be played together?
Community reports state that Impossible Mode can pair with Lights Out.
What are the official descriptions for the game completion and modifier badges?
Official Roblox Badges API descriptions state: Complete The Game ('Simply beat the game'), Complete In Impossible Mode ('Beat the game in Impossible Mode'), Revive ('Use a Revive'), and Lights Out ('Play the game with lights off').
What does the developer description state about revives?
The official Roblox place description states: 'Like & Join Group For 1 FREE Revives!' (re-checked 2026-10-17). The same description's Halloween update list adds 'Medikit removed (now you can buy revive with coins)'.